NUTCRACKER – Learning by doing and helping

Project Duration: 2022-2025

The inclusion of people that are usually left behind in the education sector is one of the main priorities of the NUTCRACKER project. The project aims at creating training materials for adult learners that are at risk of social exclusion, long-term unemployed or with migrant backgrounds.

The main goals of NUTCRACKER project are:

Identifying relevant best practices in restoration of toys, books, electronic devices, clothes etc.; and best practices in the creation of video tutorials for adult learners.

This will allow partners to plan the creation of the training materials under the methodologies of learning by helping and learning by doing. To create a training program that is focused on learning by helping methodology and that will be tested by many adult learners in all participant countries. The project will set the basis of creating training materials demanded by teachers and educators that work with students with adult learners, but will set the basis for allowing participants to go beyond the project scope.

Objectives of the project:

  1. Engaging the disengaged and connecting the disconnected due to the covid pandemic. Inclusion being a key element, we will build an inter-modal methodology that links small manual works + digital skills in order to promote the acquisition of skills that are relevant for the job market. 

  2. Social impact of the pilots. The main target group of the project will be involved in activities that also help others, this will foster their feeling of belonging to their communities

The main results of NUTCRACKER project are: 

  1. Identifying relevant best practices in restoration of toys, books, electronic devices, clothes etc.; and best practices in the creation of video tutorials for adult learners. This will allow partners to plan the creation of the training materials under the methodologies of learning by helping and learning by doing.

  2. Creation of the training materials in all languages of the project.

  3. E-learning platform that will host the online course developed in WP3.

  4. Train the trainers that will run local pilots in their countries and inside their institutions. 

  5. Run the pilots with end users to validate the training materials produced.

The applicant country is France. Partners are Portugal, Spain & Italy. 

The project is financed by Erasmus+ KA2: xxx